Guess The Google Disclaimer: Don’t blame me if your productivity takes a hit when you click the following link. This is a really, really great idea and excellent excercise for the brain: Guess The Google. Share this:FacebookTwitterLinkedInMoreRedditWhatsAppSkypeEmail
Avalon Drag N’ Drop Explained Came across a recent post on MSDN Blogs with some great info on how to accomplish drag n’ drop behavior with Avalon. Unfortunately there’s no good explination/sample in the WinFX SDK just yet, so this question comes up all the time in the newsgroups, so it’ll be good to finally have a nice link to point to as an […] Share this:FacebookTwitterLinkedInMoreRedditWhatsAppSkypeEmail
A Quick Observation of C# Anonymous Methods with Delegates and Lack of Loop Unrolling Disclaimer: C# Express/March CTP/.NET version v2.0.50110 This is for the performance concious freaks out there (like me). The following code results in a new Delegate instance being constructed every pass through the loop even in release builds: private void MyBackgroundWorker(object state) { for(int work = 0; work < 10000; work++) { this.Invoke(new MethodInvoker( delegate() { […] Share this:FacebookTwitterLinkedInMoreRedditWhatsAppSkypeEmail
ExtremeTech Explores The Future of Graphics Technology on Windows ExtremeTech just published a great article detailing all the nitty gritty details of where graphics are going in Longhorn. Key technologies: WGF 1.0, LDDM, DWM (used to be DCE), Avalon (for the masses) and WGF 2.0 in the future. Noticeably absent is mention of the MIL unless that’s lumped under the WGF umbrella. Share this:FacebookTwitterLinkedInMoreRedditWhatsAppSkypeEmail
Avalon Misinformation Corrections First go listen to this interview with Robert McLaws of LonghornBlogs fame and then here are some corrections on a few bits of misinformation given about Avalon in the interview: Avalon is not a “desktop renderer”: It is an API for designing next generation windows client applications. Part of that has to do with a new graphics and multimedia […] Share this:FacebookTwitterLinkedInMoreRedditWhatsAppSkypeEmail
You ain’t seen Aero yet… This one has been beat to death, but some people still aren’t accepting it. The WinHEC build just wasn’t meant to show off Longhorn to a consumer audience. Really this shouldn’t be breaking news for anyone who has paid attention to the whole discussion, but I figured I’d chime in as another voice of reason. At the […] Share this:FacebookTwitterLinkedInMoreRedditWhatsAppSkypeEmail